It is apparent that eSports as an industry has grown to a large extent over the past decade, and continues to gain from accelerated growth. With more and more organizations jumping on the train and investing into industry, we can expect the platform and culture to rise up to the standards of other industries like cinema.
Major leagues and networks like the ECS and ESL have been created to keep the industry and its happenings alive. These large organizations host tournaments with prize pools and prestige for players to have a go at.
Recently, ESL and its parent company MTG have announced that they will be launching a dedicated channel for eSports. This channel will broadcast eSports content round the clock, expanding from Scandinavia across the Baltic Regions. Live events like the ESL One, Intel Extreme Masters, ESL Pro league and other tournaments will be broadcasted and brought to the fans.
Managing Director of ESL, Ralf Reichart voiced his opinion of ESL’s vision.
“We have always dreamt of making esports the world’s most popular sport, and it’s the opportunities like this one that bring us one step closer to making that dream come true. Bringing new and existing content to more screens worldwide is key to further accelerating the growth and popularity of esports, and we’re on a mission to reach every gamer in the world.”
This is a big step for eSports as a culture and an industry. Live streaming is available presently in the form Twitch and other platforms. But a dedicated channel broadcast will definitely take things to the next level.